{"items":["5fda73df9e25dc0017ed7e3a","5fda73df9e25dc0017ed7e39","5fda73df9e25dc0017ed7e38","5fda73df9e25dc0017ed7e3b","5fda73df9e25dc0017ed7e3c","5fda73df9e25dc0017ed7e34"],"styles":{"galleryType":"Columns","groupSize":1,"showArrows":true,"cubeImages":true,"cubeType":"max","cubeRatio":1.7777777777777777,"isVertical":true,"gallerySize":30,"collageAmount":0,"collageDensity":0,"groupTypes":"1","oneRow":false,"imageMargin":30,"galleryMargin":0,"scatter":0,"rotatingScatter":"","chooseBestGroup":true,"smartCrop":false,"hasThumbnails":false,"enableScroll":true,"isGrid":true,"isSlider":false,"isColumns":false,"isSlideshow":false,"cropOnlyFill":false,"fixedColumns":0,"enableInfiniteScroll":true,"isRTL":false,"minItemSize":50,"rotatingGroupTypes":"","rotatingCropRatios":"","columnWidths":"","gallerySliderImageRatio":1.7777777777777777,"numberOfImagesPerRow":3,"numberOfImagesPerCol":1,"groupsPerStrip":0,"borderRadius":0,"boxShadow":0,"gridStyle":0,"mobilePanorama":false,"placeGroupsLtr":true,"viewMode":"preview","thumbnailSpacings":4,"galleryThumbnailsAlignment":"bottom","isMasonry":false,"isAutoSlideshow":false,"slideshowLoop":false,"autoSlideshowInterval":4,"bottomInfoHeight":0,"titlePlacement":["SHOW_ON_THE_RIGHT","SHOW_BELOW"],"galleryTextAlign":"center","scrollSnap":false,"itemClick":"nothing","fullscreen":true,"videoPlay":"hover","scrollAnimation":"NO_EFFECT","slideAnimation":"SCROLL","scrollDirection":0,"scrollDuration":400,"overlayAnimation":"FADE_IN","arrowsPosition":0,"arrowsSize":23,"watermarkOpacity":40,"watermarkSize":40,"useWatermark":true,"watermarkDock":{"top":"auto","left":"auto","right":0,"bottom":0,"transform":"translate3d(0,0,0)"},"loadMoreAmount":"all","defaultShowInfoExpand":1,"allowLinkExpand":true,"expandInfoPosition":0,"allowFullscreenExpand":true,"fullscreenLoop":false,"galleryAlignExpand":"left","addToCartBorderWidth":1,"addToCartButtonText":"","slideshowInfoSize":200,"playButtonForAutoSlideShow":false,"allowSlideshowCounter":false,"hoveringBehaviour":"NEVER_SHOW","thumbnailSize":120,"magicLayoutSeed":1,"imageHoverAnimation":"NO_EFFECT","imagePlacementAnimation":"NO_EFFECT","calculateTextBoxWidthMode":"PERCENT","textBoxHeight":60,"textBoxWidth":200,"textBoxWidthPercent":75,"textImageSpace":10,"textBoxBorderRadius":0,"textBoxBorderWidth":0,"loadMoreButtonText":"","loadMoreButtonBorderWidth":1,"loadMoreButtonBorderRadius":0,"imageInfoType":"ATTACHED_BACKGROUND","itemBorderWidth":0,"itemBorderRadius":0,"itemEnableShadow":false,"itemShadowBlur":20,"itemShadowDirection":135,"itemShadowSize":10,"imageLoadingMode":"BLUR","expandAnimation":"NO_EFFECT","imageQuality":90,"usmToggle":false,"usm_a":0,"usm_r":0,"usm_t":0,"videoSound":false,"videoSpeed":"1","videoLoop":true,"jsonStyleParams":"","gallerySizeType":"px","gallerySizePx":1000,"allowTitle":true,"allowContextMenu":true,"textsHorizontalPadding":-30,"itemBorderColor":{"themeName":"color_12","value":"rgba(136,178,219,0)"},"showVideoPlayButton":true,"galleryLayout":2,"calculateTextBoxHeightMode":"MANUAL","targetItemSize":1000,"selectedLayout":"2|bottom|1|max|true|0|true","layoutsVersion":2,"selectedLayoutV2":2,"isSlideshowFont":true,"externalInfoHeight":60,"externalInfoWidth":0.75},"container":{"width":300,"galleryWidth":330,"galleryHeight":0,"scrollBase":0,"height":null}}
说剑-剑气所指,国风所至
推荐指数:8.0/10.0
2016年游戏刚出来的时候,有台湾的朋友强烈推荐给我,因为种种原因一直没玩,这次百时计划玩到以后,相见恨晚。

水墨画风,禅意剑气,无缝的触控玩法,国风热血音乐,游戏里很多瞬间,仿佛自己就是一名剑客,行走江湖,不粘雨露。
优
叙述讨巧,从意境里找玩法!简单来说,用手指滑动,点击,来模拟运剑。刚开始,运剑习字,曰为学剑;再者,用划动来招架进击剑锋,曰为仗剑,待到紫霞软剑之时,长按短按来调整剑气旋转范围,最后无剑时刻,一切皆随性点触,意境有,玩法有,创新有,三者结合,有如天作。套用翻译界的说法,将中华传统剑文化翻译到现代触屏上,信达雅。

一勾一横,白纸泼墨。水墨风讲究神韵,点到即止,给人遐想,正契合游戏的主题。师父的娓娓道来,剑气的招式纵横,在画面表现上都是点到为止。学剑里面御剑书字,一横一勾,画面设计都是书法运笔的痕迹。游戏后期的翻叶为剑,大雁鸿飞,等等细节都重神韵,轻写实,诚意情怀满满。
BGM热血十足,国风满满,仿佛回到小时候看黄飞鸿的电影一般,满腔的热血扑面而来。游戏在刚开始的时候音乐给了我很大的感动,也许是有个人怀旧的情愫在里面,看到许久不见的书法,听到国风的音乐,热血沸腾了一把。

劣
有些关卡对眼手的协调,反应能力要求过高。本来是一个讲究意境的游戏,过高的action难度,不免造成卡关,而一旦卡关,意境就会丢失,而一旦写意的水墨画丢掉了意境,画面就开始变得枯燥,玩法本身的弊病就马上裸出来,甚至于里面有一些关卡我都是靠百时计划的意念撑过去的。对于讲究意境的国风游戏,难度太高的小游戏弊大于利,毁掉玩家的flow,却只换到了“更长”的游戏时间。
关卡和意境的设计可以更考究。比如说紫霞软剑的一些关卡,软剑的意境并没有体现出来。软剑不适合砍劈,而重在割,剑法轻巧灵动,神出鬼没,游戏的设计中却只抓住了软剑左右翻飞的形,用一种旋转的方式体现出来,却没能让人体会到剑气的割伤,轻巧和灵动,要是能再多一些考究,多一些原创玩法,一定会让游戏更加浑然天成。

结
这款游戏让人耳目一新,感动。国风的游戏不少,但是能做到将国风的写意和触控的游戏性结合得这么好的,实属不多。开发者对国风和游戏都有着很深的理解,敬佩。不足的是小游戏对于难度过于苛刻,极易打断玩家flow,并且在小游戏设计上还可以再多一些考究。