{"items":["5fda73df9e25dc0017ed7e3a","5fda73df9e25dc0017ed7e39","5fda73df9e25dc0017ed7e38","5fda73df9e25dc0017ed7e3b","5fda73df9e25dc0017ed7e3c","5fda73df9e25dc0017ed7e34"],"styles":{"galleryType":"Columns","groupSize":1,"showArrows":true,"cubeImages":true,"cubeType":"max","cubeRatio":1.7777777777777777,"isVertical":true,"gallerySize":30,"collageAmount":0,"collageDensity":0,"groupTypes":"1","oneRow":false,"imageMargin":30,"galleryMargin":0,"scatter":0,"rotatingScatter":"","chooseBestGroup":true,"smartCrop":false,"hasThumbnails":false,"enableScroll":true,"isGrid":true,"isSlider":false,"isColumns":false,"isSlideshow":false,"cropOnlyFill":false,"fixedColumns":0,"enableInfiniteScroll":true,"isRTL":false,"minItemSize":50,"rotatingGroupTypes":"","rotatingCropRatios":"","columnWidths":"","gallerySliderImageRatio":1.7777777777777777,"numberOfImagesPerRow":3,"numberOfImagesPerCol":1,"groupsPerStrip":0,"borderRadius":0,"boxShadow":0,"gridStyle":0,"mobilePanorama":false,"placeGroupsLtr":false,"viewMode":"preview","thumbnailSpacings":4,"galleryThumbnailsAlignment":"bottom","isMasonry":false,"isAutoSlideshow":false,"slideshowLoop":false,"autoSlideshowInterval":4,"bottomInfoHeight":0,"titlePlacement":["SHOW_ON_THE_RIGHT","SHOW_BELOW"],"galleryTextAlign":"center","scrollSnap":false,"itemClick":"nothing","fullscreen":true,"videoPlay":"hover","scrollAnimation":"NO_EFFECT","slideAnimation":"SCROLL","scrollDirection":0,"scrollDuration":400,"overlayAnimation":"FADE_IN","arrowsPosition":0,"arrowsSize":23,"watermarkOpacity":40,"watermarkSize":40,"useWatermark":true,"watermarkDock":{"top":"auto","left":"auto","right":0,"bottom":0,"transform":"translate3d(0,0,0)"},"loadMoreAmount":"all","defaultShowInfoExpand":1,"allowLinkExpand":true,"expandInfoPosition":0,"allowFullscreenExpand":true,"fullscreenLoop":false,"galleryAlignExpand":"left","addToCartBorderWidth":1,"addToCartButtonText":"","slideshowInfoSize":200,"playButtonForAutoSlideShow":false,"allowSlideshowCounter":false,"hoveringBehaviour":"NEVER_SHOW","thumbnailSize":120,"magicLayoutSeed":1,"imageHoverAnimation":"NO_EFFECT","imagePlacementAnimation":"NO_EFFECT","calculateTextBoxWidthMode":"PERCENT","textBoxHeight":60,"textBoxWidth":200,"textBoxWidthPercent":75,"textImageSpace":10,"textBoxBorderRadius":0,"textBoxBorderWidth":0,"loadMoreButtonText":"","loadMoreButtonBorderWidth":1,"loadMoreButtonBorderRadius":0,"imageInfoType":"ATTACHED_BACKGROUND","itemBorderWidth":0,"itemBorderRadius":0,"itemEnableShadow":false,"itemShadowBlur":20,"itemShadowDirection":135,"itemShadowSize":10,"imageLoadingMode":"BLUR","expandAnimation":"NO_EFFECT","imageQuality":90,"usmToggle":false,"usm_a":0,"usm_r":0,"usm_t":0,"videoSound":false,"videoSpeed":"1","videoLoop":true,"jsonStyleParams":"","gallerySizeType":"px","gallerySizePx":1000,"allowTitle":true,"allowContextMenu":true,"textsHorizontalPadding":-30,"itemBorderColor":{"themeName":"color_12","value":"rgba(136,178,219,0)"},"showVideoPlayButton":true,"galleryLayout":2,"calculateTextBoxHeightMode":"MANUAL","targetItemSize":1000,"selectedLayout":"2|bottom|1|max|true|0|true","layoutsVersion":2,"selectedLayoutV2":2,"isSlideshowFont":true,"externalInfoHeight":60,"externalInfoWidth":0.75},"container":{"width":300,"galleryWidth":330,"galleryHeight":0,"scrollBase":0,"height":null}}
Human Resource Machine -给程序员的“游戏”
推荐指数:6.5/10
甚至落笔写review的时候我还在想,这算是游戏吗?说是游戏,因为它有着游戏式的表达,说不是游戏,因为其本质就是汇编程序优化。
刚开始的时候,其实是有惊艳到我,甚至在想,这个游戏是玩过最靠谱的编程教育游戏,只是随着游戏的深入,编程难度陡增,我不禁在想,对于不是程序员,没有接受过编程训练的玩家,真的能解出来吗?这款游戏的定位到底是什么呢?给普通玩家的教育游戏?给程序员的brain exercise?

优
程序思想的教育游戏。游戏前期的设计很精巧,甚至可以当作编程入门教学,程序的三个基本要素,顺序,分支,循环,都分别被循序渐进地引入,游戏在向普通人解释程序怎么运行的这点上做得非常有趣味性,拖拖拽拽,设计策略。画面和主题的表现也很有意思,作为邮件的分拣员,上司有着各种刁钻古怪的要求,为了满足这些要求,玩家需要设计自己的分拣策略,也就是编写自己的程序。良好的UX体验,有情景的代入体验,难度适中的挑战,这些都是一个好的教育游戏的开端。

劣
受众群体定位模糊敷衍。游戏可以分为两个部分,前期的教育游戏,后期的程序员汇编优化。
对普通玩家,教学关卡过后,难度陡增。很多玩家高呼智商不够用,其实这些玩家有没有想过也许你们并不是游戏受众呢?程序的本质逻辑有三种,顺序,分支,循环。掌握这三种,理论上可以完成任何事情。而这个游戏也的确是这么做了,交给玩家创造世界的三个元素,然后慈祥地笑着对玩家说,来,做个世界我看看。
而对程序员玩家,前期的关卡只当是熟悉操作而飞快碾过,到了后期,难免会产生两个困惑。
困惑一:游戏里的谜题,和平时程序员会接触到的brain exercise有什么不同?求质数,排序这些难道不是在程序员界的老生常谈吗?
困惑二:既然是同样的谜题,纸笔的效率更好,或者说更专业的开发环境会效率更高,我为什么要来玩这个游戏?

隐晦鸡肋的故事。故事非常隐晦,表达的是机器和人类的取代生存关系,可惜也没有能和游戏的“谜题”结合起来。如果有精彩的故事,再让上司的种种要求(谜题设计)有着故事里的意义,这个游戏的深度和游戏性会大大加强,退一步说,即便是给程序员设计的,没有游戏性,为什么他们不直接去开发环境里面解题?
结
总体来说,这个游戏可以按照两部分来评价。前半部分当教育游戏来看非常出彩,主题有趣,循序渐进,画面表现细节扎实精致,化教育于无形;而后半部分比较鸡肋,对于普通玩家过难,要求扎实的基本功,而对于程序员而言,了无新意的程序题,华而不实的“开发环境”,反而拖累了思维的速度,并且也没能和故事游戏性结合起来,相对鸡肋。